
Nathan Drake is at it again. He’s discovered a cursed golden statue, destroyed the Cintamani stone, and curb stomped every terrorist that has dared stand in his way. Now, in 2011, Drake returns for another world-trotting adventure with even more crazy terrorists! Does Drake hit gold, or is this one adventure to scare you off?
Uncharted 3: Drake’s Deception takes place sometime after Among Thieves. Nathan has finally been able to discover the location of an item crafted by Sir Francis that leads to the Atlantis of the Sands. However, he isn’t the only one chasing after the lost city. Pursued by Katherine Marlowe and her crony, Talbot, Drake must face his personal demons in order to beat them to the fabled lost city.
The game follows a lot of the same formula of its predecessors. There’s a treasure, there’s a race with some bad guys to get to the treasure, and then at the last minute the heroes learn that there is some ancient curse. This is all familiar territory for the franchise, but what really helps the Uncharted series stand out as some of the best this-generation is its focus on dialogue and characters.
Uncharted 3 really takes the relationship between Drake and Sully and builds upon it. In past games we’ve been told about their history, but in Drake’s Deception we’re given a full back-story as the game delves deep into their personas and agendas to deliver a tale that is truly about them. It works and it is genuinely touching to see how far both the characters would go for each other.

Villains Marlowe and Talbot also add a nice change in variety from past antagonists. Marlowe feels intimidating not because of her physical features, but by how she talks and uses her resources. Talbot also uses his suave and overly polite persona to be more intimidating then past villains. They needed some more screen time, but these are the best villains we’ve seen in an Uncharted game to date.
Beloved characters such as Elena and Chloe also make returns along with a couple of new additions. It is nice to have favorites return, but more could have been done with them and the new characters. The plot is just so focused on the Drake-Sully relationship that they almost feel like filler at times.
The focus on the relationship also harms the plot at times. Numerous plot holes and red herrings can be found throughout the entire game. There’s even a full level that ends up leading the plot nowhere.
This is a fantastic character story that delves deep into our main characters. However, the overall plot could have used some tightening up, but is still very interesting and still stands remarkably high compared to others.
Uncharted 3 is somewhat shorter than Uncharted 2. Whereas Uncharted 2 could last up to 12 hours, Uncharted 3 ends up falling at about the 8 hour mark on the default difficulty. There is some replay value to be had in the form of 100 treasures that are scattered throughout the campaign. Still, the replay value is much lower in Drake’s Deception than in previous games due to Naughty Dog getting rid of the medal system. In previous installments you would earn medals that contained points that were then used to unlock modifiers for the single-player campaign. These are gone, which is a real shame because a lot of them were fun to play around with.
Uncharted 3’s level design has also taken a radical departure from Uncharted 2. Uncharted 2 offered much bigger levels to play around in that at least gave the illusion that you could approach fights from different angles. Basically it was either stealth or shootouts. Uncharted 3 is a much more closed off trial-and-error type of game. It quickly becomes a game of memorization as you try and remember where exactly enemies are scripted to go.

Something that Uncharted 3 vastly improves on is the puzzles, which are absolutely some of the best we’ve seen. Previous installments never did find a good balance of puzzles and gunplay, but Uncharted 3 finally pulls it off. The puzzles range in difficulty, but none of them get so difficult that you’ll throw the controller down in frustration. They’re smart and are actually enjoyable.
Playing through Uncharted 3 is just like playing through any of the previous games, except for a few minor changes. However, undoubtedly the most important aspect – the control scheme is unchanged so past players will feel right at home.
The biggest shock to the system is the new shooting mechanics. Uncharted 3 throws out Uncharted 2’s aiming system in favor of one focused on weapon recoil. This change is very jarring as the shooting ends up being rather stiff at first. Tinkering around with the sensitivity helps alleviate this problem (Note: Naughty Dog has recently released a patch that contains an option to switch to Uncharted 2-like controls).
- Absolutely Gorgeous
- Character Driven Storytelling
- Impressive Set Pieces
- Unbalanced Multiplayer
- Visual Downgrade in Multiplayer
- Doesn’t quite match Uncharted 2’s Brilliance













