2K and Irrational Games have sent over four new screenshots for forthcoming first-person shooter BioShock Infinite, ahead of its release this March.
The screenshots showcase the franchises signature take on big weaponry, new enemies, and lush locales. In one, we see a shrine, whilst the mysterious Elizabeth, takes center stage in another.
BioShock Infinite sees players travel to Columbia as former Pinkerton agent Booker DeWitt, who’s been sent to rescue Elizabeth, a young woman imprisoned in the city in the sky since childhood. To complete the task, DeWitt will have to learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities. Augmenting DeWitt’s abilities with that of Elizabeth’s as the pair attempt escape from a city that is literally falling from the sky.
As announced early last year, BioShock Infinite will feature a “new form of play”, in the shape of the 1999 Mode, designed to “challenge players”, it will require “substantial commitment and skill development”. The 1999 Mode has been purposely created for those gamers who long for the days of games that demanded more of the player and includes tweaks and features that BioShock fans won’t experience in a standard playthrough of BioShock Infinite, no matter the difficulty level.
Last month, it was confirmed that Garry Schyman – who composed the soundtrack for both the original BioShock and BioShock 2 – would return to the BioShock universe for the third time to compose BioShock Infinite’s score.
BioShock Infinite is out worldwide on March 26 for Xbox 360, PlayStation 3 and PC. Catch the screenshots below.